Monkey Island co-creator Ron Gilbert frustrated by negative player feedback on Return to Monkey Island’s visual style
Especially since many of them are hardcore fans of the franchise
In April, Monkey Island creators Ron Gilbert and Dave Grossman announced Return to Monkey Island, the return of the iconic Guybrush Threepwood quest series. However, not all fans were happy about the news due to how the developers changed the visual style.
Ron Gilbert commented on the fan reaction on his blog and explained that he did not want to keep the same style. He believes that the series should move forward – just like it was during the first two parts, for which cutting-edge technologies were used at that time.
If I had stayed at Lucasfilm back then, Monkey Island 3 wouldn’t have looked like the second part. We would keep moving forward and Day of the Tentacle is a good example of that. When Dave and I first started talking about Return to Monkey Island, we talked about pixel art, but we didn’t like the idea. We didn’t want to make a retro game.
Ron Gilbert developer
To surprise the fans, the developer wanted the visual style of Return to Monkey Island to be shocking and even provocative.
It may not be the visual style you wanted or expected, but I wanted it. When I started working on this game, I was afraid that Disney would not let me make the game the way I see it, but it turned out to be great to work with them.