Epic Games unveils RealityScan, a fully mobile 3D scanner
With a regular iPhone, users can easily scan and digitize real-world objects, turning them into 3D models
Epic Games, in addition to the release of UE5, this week pleased with the release of the beta version of the mobile application for 3D scanning RealityScan. With a regular iPhone, users can easily scan and digitize real-world objects, turning them into 3D models. You don’t need a computer for this.
The application works automatically with normal 2D camera images. To do this, you just need to follow step-by-step instructions in augmented reality. RealityScan stitches together images to create a complex 3D model using Epic’s own RealityCapture photogrammetry technology. The output product can be uploaded to Sketchfab.
By not needing a computer to form models, Epic Games outdid Apple with its Object Capture photogrammetry API that works with macOS. And it happened on iOS, which should be a particularly sensitive fact for Apple, which is constantly in court with Epic over App Store policy. A competitor that has pulled ahead, however, may receive a backlash if the Cupertians present a standard analogue of this technology for iOS at WWDC 2022.
In the meantime, Epic opened up TestFlight testing to 10,000 users and filled that capacity in less than 24 hours. The company plans to launch the app in the spring on iOS, and then come to Android.